In a world first, researchers from the University of Melbourne’s Microsoft Research Centre for Social Natural User Interfaces and Zoos Victoria are now trialling their own ‘intelligent projection’ technology to give the orang-utans control over the games and applications they play to challenge their minds.
Developing a series of computer games and painting applications specifically for the orang-utans, researchers hope that the animals could one day play these games with zoo visitors.
These activities are more than just games: they are opportunities for orang-utans to exercise their minds and communicate their feelings with people.
“If we design an interface they understand they could use it to communicate things about their welfare,” Dr Marcus Carter says.
Read the original Pursuit article, Kinecting with the orang-utans.
Pursuit places the latest in cutting-edge research and expert commentary, by the University of Melbourne’s world-leading experts, all at your fingertips.